MUTATIONSERUM

Brewed in the garage at number 9. It won't stop you turning, but it changes what comes out.

An example neighborThe same example neighbor, mutated

Reading the chain…

Price each
—
Sold
—
You hold
—
1

You pay — + gas

Pick one of your neighbors below.

He doesn't give refunds.

Every dose is a fresh roll on what comes out when your neighbor snaps. The neighbor walks away exactly as they were. The other one doesn't.

How a serum works
  1. Buy as many as you like. They sit in your wallet until you use them, and you can trade them.
  2. Use one on a neighbor you hold. One dose redraws one mutation.
  3. Confirm a second time a few seconds later, and the new mutation is drawn. It comes from a block that didn't exist when you used the dose, so nobody can pick the result.

Every dose changes the species or the deformations; it never hands back the same monster on a new background.

Stay on the page until the second confirmation. A dose that isn't finished within about eight minutes is spent without changing anything. If you leave early, come back soon and the page will offer to finish it.

Serums work once the collection is revealed. A neighbor in a match can't take one until the match is over.

Your neighbors